![]() ![]() ![]() I am trying to unwrap a very simple clock I made and I am going through hell. I have searched the documentation and tutorials online but nothing seemed to adress my issue. But now even very simple pieces are ruined as soon as I try to relax them, so I have to toy around manually with vertices to fix the stretching on very simple parts. I very rarely needed to toy with vertices manually to get a good result. ![]() My usual workflow involved cutting my seams, making a quick planar or peel and using the relax tool to fix stretching. I've been unwrapping models just fine for a long time. I kept working on my projects, buisness as usual, until came the time to unwrap the UVs of my models. This algorithm computes the cut over the mesh allowing to check if the unwrap opens in the right way. If the download link does not work (or you want to buy any model separately) write: Contact TELEGRAM or e-mail. ![]() I had been using 3ds Max 2016 forever and when my license expired I had to renew it and switch to 2019. Allows to check results of the unwrap realtime, while tracing the seams. Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping UVs with high area distortion. Long story short, I have been 3D modeling as a student for 3 years. ![]()
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